And even then, I've found that quality assurance is often lacking.(Sorry for my bad grammar and spelling, Im swedish and tired :P ) TL DR: if you care about your save don't install a mod that's not actively developed by a knowledgeable modder and with an active community of users reporting bugs. Hence for most of these mods we'll never know if they're still compatible as we'll only get isolated reports instead of authoritative advice from someone who actually read the source code and understands the game engine in detail. To confirm a mod is working is not a matter of installing mods and running the game either, sometimes the fatal bugs from mods will show only after 60 hours of play or when triggering a particular quest. The mod manager installs some mod files by default, which haven't been confirmed working either. None of the mods on this list have been thoroughly checked for compatibility for 3.3 (or even 3.0+ for several of them) or manually updated for it, and whether they work or not is hit or miss depending on the files altered by the 2-3 latest patches. Originally posted by Fedora01: All of the mods on this list work and most of them still exist (some of them couldn't be salvaged from time), thanks to X3's easy to mod nature the mod manager still works. Learned my lesson a while ago with Oblivion, Skyrim and X3+. I'd only recommend using mods to those people who are ready to spend a hundred hour mastering the 3rd-party plugin manager (which probably doesn't work properly with the recent update anyways), troubleshooting mod incompatibilities down to scripting and mission director syntax and making a separate no-steam install for each version, giving up on any future update until they're done with a given save.Īnyways, if you need mods to make a game good, it means the game wasn't very good in the first place, just save your energy and move on to something else. If by some miracle you don't destroy your game with mods, the next forced Steam update will take care of that for ya, and then the helpful "community" will mock you for using mods or expecting any kind of support for mods, as happened to this guy yesterday: A bunch of outdated and buggy mods most of which haven't been updated in a long while by their authors. Originally posted by nobrien:theres a plethora of mods to change things to how you want to play, vanilla X from 3 onwards are just the base canvas,if you like it fine if you dont look for a mod that makes it how you want to play. The thing that most of these negative posters seem to be missing is that Xseries is FAMOUS for its modding support and the ability to change nearly every aspect quite eeasily if you can simply follow step by step instructions.ĮDIT: spacebar is glitchy doesnt allways work lol. Infact i actually started playing again as a trader because useing the easy to follow empire starting mods that automaticly set everything for you and then just taking over slow control of 1 little aspect untill you get the feel for it i actually started to enjoy the trader life as well. I am combat orientated in x series and have allways used a mod to setup the empire in 2-3 easy steps so i can focus my time to 90% playing how i like in fighters upto M6 and i have thousands of hours between the modded non steam version and the steam vanilla version. I have never had more than a 5 button mouse and useing arrow keys for strafe and num keys on my kb only use 4 to do everything i want to do, Theres a plethora of mods to change things to how you want to play, vanilla X from 3 onwards are just the base canvas,if you like it fine if you dont look for a mod that makes it how you want to play.
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